MinecraftThe Unlikely Tale of Markus 'Notch' Persson and the Game That Changed Everything
Author(s): Daniel Goldberg
Just a few years ago, Markus Persson was a bored IT-developer in Stockholm. In the evenings, he toiled away on a labour of love: a game with a tiny but dedicated online following. It was called Minecraft and Markus released it to the world in early 2009. The game itself looks deceptively simple. It resembles a digital version of Lego - bricks stacked on top of each other, giving players a world where they build whatever structures their mind can conjure. A breath of fresh air compared to the industry giants' shooter games. In the space of a few years, Minecraft has become one of the most astonishing success stories of the internet age, attracting millions of players and proving how a single great idea can topple empires in the digital, post-industrial world. This is the story of the man behind the game. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school, the first computer his father brought home one day and also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.
Product Information
'A Cinderella story for the digital age' Observer
General Fields
- :
- : Ebury Publishing
- : Virgin Books
- : 0.205
- : 01 December 2014
- : 19.80 cmmm X 12.60 cmmm
- : United Kingdom
- : 01 April 2015
- : books
Special Fields
- : Daniel Goldberg
- : 256
- : 794.8092
- : en
- : Paperback